Journal Entry 3


Date: 14. 3. 2023

Activity: 
- Learn basics of C# scripting in Unity
- Added shooting mechanic
- Shooted bullets have random variants (Fast speed, Red color, Big size) 
- Learn the basics of 2D scene creation in Unity
- Added object destructible by bullets (with bullet variant impact)

Notes: I was very confused and struggled a little bit with the scripting system when I started (because I'm a big friend of Unreal Engine), glad there were hints in the tutorial. Also, I'm very scared of using GetComponent(), it seems to be not a good approach in (not only) game programming at all. 

Invested hours: 
Scripting Part 1 (shoot mechanic): 2.5h
Scripting Part 2 (destructible object with variant impact): 20min
Page administration: 10min

Outcome: Build3 (uploaded to the itch.io page as a .zip file)

Files

Build3.zip 84 MB
Mar 14, 2023

Get Project T

Leave a comment

Log in with itch.io to leave a comment.